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AI Insights · Timothy · April 2024

Top Down Games on Android in Chile: Q1 2024 Performance

Explore the performance of the top 5 Top Down Games on Android in Chile for Q1 2024, covering key metrics like downloads, revenue, and active users.

Top Down Games on Android in Chile: Q1 2024 Performance

In the first quarter of 2024, the top 5 Top Down Games on the Android platform in Chile demonstrated varying trends in downloads, revenue, and active users. Here's a detailed look at their performance.

Block Blast! showed a gradual decline in weekly downloads, starting the quarter with approximately 27.7K downloads and ending with around 17.9K. Despite the drop in downloads, the game maintained a relatively stable number of weekly active users, fluctuating between 197K and 206K throughout the quarter. However, there was no significant revenue recorded for the game during this period.

Brawl Stars experienced a positive trend in both downloads and active users. Weekly downloads increased from around 13.3K at the start of January to roughly 35.3K by the end of March. The active user base also grew significantly, reaching approximately 1.34M by the end of the quarter. The game's weekly revenue saw a steady climb, peaking at around $35.4K in the final week of March.

My Perfect Hotel had a mixed quarter with a decline in weekly downloads from about 20.7K in early January to around 10.6K by late March. Active users also saw a decrease, dropping from approximately 69.7K to 43.2K over the same period. The game's weekly revenue remained modest, peaking at around $397 in the first week of January and then fluctuating between $161 and $283 for the rest of the quarter.

Build A Queen had a stable performance in terms of downloads and active users. Weekly downloads started at around 18K and ended at approximately 13.9K. The number of active users showed a slight decline from about 50.9K to 48.6K throughout the quarter. Revenue for the game remained minimal, with a few spikes reaching up to $16.

Snake.io - Fun Snake .io Games experienced a decrease in weekly downloads from around 15.8K to about 9.8K. The game’s active users also declined from approximately 104.9K to 83.3K by the end of March. Revenue for the game was relatively low, peaking at around $27 in the first week of January and then ranging between $11 and $23 for the rest of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024